![]() ![]() If you are interested in working with us, please send us your CV by clicking the application button. Work in modern office near Dworzec Wschodni station Establishing laws and customs will be a crucial factor shaping your society. And it’s a pleasure to be coming back with art from one of the year’s biggest surprise hits, Frostpunk. MAKE THE LAW Society is a group of people abiding the same rules and sharing similar beliefs. Fine Art has taken a little break this week with all the E3 madness, but now that things are quieting down it’s time to bring it back. Strong communication skills, willingness to accept and follow directionīenefits: Multisport card, private medical care for you and your family Frostpunk is a city-survival game where heat means life and every decision comes with a cost. Good understanding of composition and lightingĪbility to translate concepts and reference artwork into 3D game assets Suggestion: Cookhouses could come in a tier 1 and 2 building with 5 people per tier. ![]() Cookhouses: They feel a bit powerful when you compare them to raw food supply. Very good low and high poly modeling skills Suggestion: Give public houses a range and when the moonshine law is signed it should raise heat levels for workers when moving around. Very good knowledge of PBR material creation ( Substance package recommended)Ĭreating seamless textures, texture atlases, trim sheets and implementation on models Very good skills in high quality assets creation with a recognized 3D package such as Maya, 3ds Max, Blender #Frostpunk art windows#What are the system requirements MINIMUM OS 64-bit Windows 7/8/10 Processor 3. When focusing on the main objectives, Frostpunk is about 10 Hours in length. Are you looking for a place where you can use all of your skills and get a package of completely new ones? A place where an experienced team is always ready to help you broaden your horizons? In 11 bit studios you get the opportunity to develop fresh game concepts that can become global hitsĬreate high quality Assets with PBR materials and textures whilst working efficiently to timeĬollaborating productively within a multi-disciplined teamĬooperation with the Lead Artist in order to produce assets that achieve expected quality, coherence with the project art direction and meet our technical requirementsĪt least 3 years experience in a similar role in the game industry Shape the future of humanity in Frostpunks final chapter - On The Edge. Frostpunk is the first game of society survival. ![]()
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